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The Risk not Taken – Teaser


Here is a teaser of “The Risk not Taken”, my graduation film project at the FHF (Freie Hochschule für Grafik Design und Bildende Kunst Freiburg)

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Preparing for FMX


FMX. Which is an awesome experience, so I’ve heard. This year I’ll be attending it for the first time, and I’m very much looking forward to it :-)

So far I’ve managed to get a fresh batch of visiting cards, some hundred of them, though I don’t believe I’ll pass all of them ;-) and am thinking about producing some Demo Reel Dvds with nice cases, and maybe a kind of “portfolio-book” thingy, to show off, when there are no computers around.

The program is quite impressive, and I’ll do my best to suck in all of those interesting facts :-D

See you there!

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Sit back, relax and enjoy a soccer stadium without any vuvuzela noises ,-) Schland!

worldcup soccer render stadium cg 3d

worldcup soccer render stadium cg 3d

worldcup soccer render stadium cg 3d

worldcup soccer render stadium cg 3d


Stormy and wet


After all those hot and dry desert scenes, this was inevitable ;-) As always, teasing with some stills from an animation. I’ll wrap everything up in a new Reel by the end of June, so stay tuned.

water render stormy ocean

water render ocean stormy


New York, New York


After some trouble with the College renderfarm, the cluster was so nice as to finish my frames today. The tall thin thing in the middle should be the Crysler Building. Not sure yet about the rest ;-)
I started this scene a while back, but tuned it recently. enjoy

new york render

new york render crysler building

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Gotta love some abstract work in-between projects. I got a chocolaty feeling creating this animation. Some stills:

abstract render chocolate

abstract render chocolate

abstract render chocolate


Desert Scenes


I’m currently working on some red, hot and dry scenes.  3D in Blender, Post in AE. These are part of my personal cinematography studies.

blender 3d sediment desert

blender 3d sediment stone desert

blender 3d dunes desert

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Interview for Wowfactorbook


Andrew Price interviewed me for his recently released WOW Factor Book.

If you’re a dedicated blenderhead and ready for some fundamental filmmaking techniques and insight concerning the compositor, feel free to head on over and check it out.

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